Post by KuroNeko on Jul 10, 2007 5:44:30 GMT -5
A full world Map will be coming in the future, but for now, two major continents, Amethia & Terrasol, are up ^^
It's not required that you read EVERY single one unless you really want to, but whenever your group reaches a new location you should probably come here to read about it just in case!
I will continue to add to this page as new areas are created.
-- Remember to check back to this page or the news page often, since new areas are always being discovered in Melodia! --
AMETHIA CONTINENT
CAPITAL: Estherna City
-ESTHERNA REGION-
[/li][li]2. Keldyn Forest[/b]
[/li][li]3. Keldyn Village (Humans)[/b]
[/li][li]4. Nysis River [/b]
[/li][li]5. Bizyn City (Trade City, Humans & Satyr)[/b]
[/li][li]6. Nalais Village (Humans)[/b]
[/li][li]7. Nalais Peninsula[/b]
[/li][li]8. Cleria Bridge[/b]
[/li][li]9. Cleria Village (Humans)[/b]
[/li][li]10. Lyedest City (Satyr)[/b]
[/li][li]11. Hiiyasu Valley[/b]
[/li][/ul]
-HIIYASU MOUNTAIN REGION-
[/li][li]13. Miracle Lake[/b]
[/li][li]14. Verdyn Forest[/b]
[/li][li]15. Verdyn City (Centaur)[/b]
[/li][li]16. Evershaw Forest (Dryad)[/b]
[/li][li]17. Roq Mountain (Winged Stronghold)[/b]
[/li][li]18. Mt. Spiritus (Some Lich)[/b]
[/li][li]19. Zaelde Port Town (Humans, Winged)[/b]
[/li][li]20. Aris Village (Humans)[/b]
[/li][li]21. Aris Tunnel [/b]
[/li][li]22. Kyimara City (Demicats)[/b]
[/li][li]23. Perron Caves [/b]
[/li][li]24. Persys Forest[/b]
[/li][li]25. Persys Port Town (Humans)[/b]
[/li][li]26. Untouched Lake (Neptunites)[/b]
TERRASOL CONTINENT
CAPITAL: Terrasia Kingdom
-TERRASIA CRATER-
[/li][li]2. Terrasia Kingdom[/b]
-SOUTHERN REGION-
[/li][li]4. Myriannis City (Elves)[/b]
[/li][li]5. Tayenne Village[/b]
[/li][li]6. Terra Shrine[/b]
[/li][li]7. Abandonned Fortress[/b]
[/li][li]8. Rotting Hollow (Trolls)[/b]
[/li][li]9. Rennys Village (Centaurs)[/b]
[/li][li]10. Shallows Cave [/b]
- EASTERN REGION -
[/li][li]12. Leganne River [/b]
[/li][li]13. Leganne Kingdom[/b]
[/li][li]14. Shadow Nest (Naga, Demons, Scathians)[/b]
It's not required that you read EVERY single one unless you really want to, but whenever your group reaches a new location you should probably come here to read about it just in case!
I will continue to add to this page as new areas are created.
-- Remember to check back to this page or the news page often, since new areas are always being discovered in Melodia! --
AMETHIA CONTINENT
CAPITAL: Estherna City
-ESTHERNA REGION-
- 1. Estherna Capital (Many Races)
Estherna Capital is the main and the biggest city on all of Amethia. It is ruled by Lord Vorack and Lady Roselore, two kind and just rulers who allow almost all races to take refuge in their kingdom. The majority of the population is made up of humans, but in a city this big, many other races have come to settle as well. They host a small battle arena and several taverns and restaurants, as well as countless supply shops and a couple of libraries.
[/li][li]2. Keldyn Forest[/b]
Forests surrounding the Nysis River. Some monsters include vicious live plants, goblins, giant hornets.
[/li][li]3. Keldyn Village (Humans)[/b]
A small settlement built by humans near the Nysis River. They have basic shops and a small tavern.
[/li][li]4. Nysis River [/b]
A long river that starts at the southern tip of Amethia and goes right into the Keldyn Forest.
[/li][li]5. Bizyn City (Trade City, Humans & Satyr)[/b]
A Trade city which gets most of the supplies for the major cities in Amethia. Though they have ships and a port, it is solely for merchant ships to transport goods. They have several nice taverns and restaurants and countless shops and stalls. A nexus for goods and information.
[/li][li]6. Nalais Village (Humans)[/b]
A small, peaceful human settlement. It includes a tavern, basic shops, and a nice Inn.
[/li][li]7. Nalais Peninsula[/b]
The peninsula west of Nalais. Aside from a few cottages and the serene sound of the waves crashing against the cliff, what else could be out here?
[/li][li]8. Cleria Bridge[/b]
A Bridge built by the Clerians leading to their village.
[/li][li]9. Cleria Village (Humans)[/b]
A small village and mining site. This village is rich with carpenters and builders. They have basic shops, tavern, Inns, and a trading square.
[/li][li]10. Lyedest City (Satyr)[/b]
A large city where all the Satyrs of Amethia live. They are friends with the humans from Cleria, and enjoy hiring them to help construct buildings. They have lots of banks, safes, and vaults as well as basic shops, a trading square, and several nice Inns. A very well-off city.
[/li][li]11. Hiiyasu Valley[/b]
The valley leading into the northern reaches of Amethia, the Hiiyasu Mountain Region. Monsters include: Goblins, Kobolds, Harpies, bandits, etc.
[/li][/ul]
-HIIYASU MOUNTAIN REGION-
- 12. St. Ivette City (Cleric City)
A large, holy city, with a large cathedral. It's ruled by Father Alden, and the majority of its population is made up by clerics of several races. The city is holy and pure, and many orphanages and shelters were built here for the less fortunate. Along with that, however, are several basic shops, several Inns, and a grand library.
[/li][li]13. Miracle Lake[/b]
A peaceful lake north of St. Ivette. Read the legend on Miracle Lake for more information. (Coming soon!)
[/li][li]14. Verdyn Forest[/b]
A small forest surrounding Verdyn City. Monsters include: vicious plants, mushroom monsters, forest imps, enraged birds.
[/li][li]15. Verdyn City (Centaur)[/b]
The main Centaur settlement in Amethia. Though the centaurs here prefer to be left alone, they are not unfriendly toward other races. Many weapons are crafted here, as well as basic shops.
[/li][li]16. Evershaw Forest (Dryad)[/b]
The Evershaw forest is narrow as it squeezes in between two sides of the Amethia mountain range. Monsters include: Forest imps, vicious plants, Trickster pixies, enraged birds, bandits, wolves.
[/li][li]17. Roq Mountain (Winged Stronghold)[/b]
A large settlement built into the Amethia mountain range, Roq Mountain is home to many winged that live high up. They welcome visitors and include several Inns and basic shops. Ores can be mined from the mountain as well, but the trek up tends to be dangerous. Monsters include: Enraged birds, Harpies,
[/li][li]18. Mt. Spiritus (Some Lich)[/b]
A dark mountain brimming with magical energy... Read the legend on Mt. Spiritus for more information. (coming soon!). Some Lich who prefer to be near departed souls do live up here. Monsters include: Enraged skeletons, restless souls, cursed weaponry, zombies, harpies.
[/li][li]19. Zaelde Port Town (Humans, Winged)[/b]
Zaelde Port town is occupied mostly by Humans and winged, and include several comfortable inns and basic shops. They also have some cafes by the sea, and ferries willing to take you elsewhere in the world.
[/li][li]20. Aris Village (Humans)[/b]
Aris Village is another mining village, with several tunnels going into the Amethia mountain range. Mostly occupied by humans, this village has basic shops, an Inn, and is known for being a nice resting spot for weary travelers.
[/li][li]21. Aris Tunnel [/b]
When Aris Village was first founded, the workers had begun mining into the mountain range. Accidentally, they burst through the wall after a lot of mining, and ended up creating a tunnel to what would soon be Kyimara City. There are still several tunnels in it that lead to mining sites. Monsters include: Goblins, bats,rock monsters.
[/li][li]22. Kyimara City (Demicats)[/b]
Kyimara City was founded by the Demicat, Lady Shiar. The city is mostly made up of demicats, though other races do live here as well. Their main attraction is a treasure hunting agency, where explorers often post recent findings for others to go hunt for. It has basic shops, inns, taverns, and restaurants, and a trading square.
[/li][li]23. Perron Caves [/b]
Caves that lead deep into the Amethia Mountain range, no one has ever fully explored them. The most common path is the one that leads straight to Persys. Monsters include: Bats, skeletons, cave slugs, rock monsters, cave imps.
[/li][li]24. Persys Forest[/b]
The forest between the Perron Caves and Persys Port town. Monsters include: Poison toads, poison vicious plants, mushroom monsters, wolves, rabid bugbears.
[/li][li]25. Persys Port Town (Humans)[/b]
A port town on the western edge of Amethia, mostly made up of Humans. Peaceful, with several tourist sites and beaches, Persys is a nice, secluded town.
[/li][li]26. Untouched Lake (Neptunites)[/b]
The Untouched Lake, located on the northern most point of Amethia, is home to many Neptunites. It's name comes from the fact that - though many have visited - no humans have ever settled at the lake, leaving it "Untouched". The Neptunites protect this lake with a ferocity, and welcome all visitors that do not pollute or harm their lake in anyway.[/li][/ul][/size]
TERRASOL CONTINENT
CAPITAL: Terrasia Kingdom
-TERRASIA CRATER-
- 1. Great Forest of Queen Saferna
The Great Forest of Queen Saferna was named after one of Terrasia's most famous and powerful queens, Saferna. It surrounds the Kingdom and is made up of terrifyingly large trees that are millions of years old. The beasts in the forest are strong and ruthless, and only the rarest plants grow in here. Several Dryads live within the trees as well , most of them extremely old.
[/li][li]2. Terrasia Kingdom[/b]
One of the biggest Kingdoms in all of Melodia, Terrasia is home to the elves. It is in the middle of the Terrasia Crater, a giant crater that's so enormous that it was said to have been created while the world was still taking shape. Like a giant bowl, the crater absorbed so much rainwater over millions of years, and now a forest of giant trees fills the crater. In the centre is the largest tree, which the kingdom is built around. It's an extremely large and well-off kingdom, most of its buildings are built above the trees with bridges connecting them to make a huge kingdom.[/li][/ul]
-SOUTHERN REGION-
- 3. Outer Forest
The Outer Forest is the large forest that makes up all of the Southern Region of Terrasol. It is not uncommon to find fellow adventurers travelling through the large forest, though it is easy to get lost in.
[/li][li]4. Myriannis City (Elves)[/b]
Myriannis is a large city of Elves, mostly for the ones who are not upperclass enough to live in the Kingdom. It is still a large and well-off city, however, with a variety of shops and inns and taverns. Some of the best elven garments can be found here.
[/li][li]5. Tayenne Village[/b]
This unique village's houses are built right into large trees themselves, for the village is made up of mostly Dryads. Tayenne is famous for growing tealeaves of amazing quality, and thus tea is exported from here to all over the world. Otherwise, it is a normal village with shops, inns, and a tavern or two.
[/li][li]6. Terra Shrine[/b]
The Terra Shrine is a divine and mysterious temple built for religious purposes. It was made to worship the Muse of Harmony, though who built it and when it was erected remains a mystery.
[/li][li]7. Abandonned Fortress[/b]
What exactly this fortress was used for is not clear, but it appears to be war-related. It is now, however, overgrown with plants and is crumbling slowly, making it a dangerous site. Adventurers still like to check it out to find relics of the past within, and it seems to go deeper into the ground than it looks. Unfortunately, it is also overrun with monsters that have made nests there, and nasty undead creatures.
[/li][li]8. Rotting Hollow (Trolls)[/b]
The Rotting Hollow is deep barren canyon that seems to be inhabited by many Trolls. They don't take well to visitors, and mostly keep to themselves, not bothering the elves or dryads and rarely leaving their hollow.
[/li][li]9. Rennys Village (Centaurs)[/b]
On an Island that's detached from the rest of the continent is Rennys Village. It's a rather large village inhabited by the centaurs, as is the forest surrounding it. Otherwise, it's a fairly normal village. They don't have shops that cater to the needs of other races and seem to specialise in Centaur equipment and wares. Only one shoddy Inn is available in the village, so it's not exactly the biggest tourist hot spot.
[/li][li]10. Shallows Cave [/b]
Shallows Cave is also on a detached island to the west of the rest of the Southern Region. The cave is named after the fact that the cave is filled with shallow sea water. Some Neptunites are said to dwell there, but otherwise it is a nest for water monsters.[/li][/ul]
- EASTERN REGION -
- 11. Eastern Forest
The Eastern Forest is less overgrown as its sibling forests, but is just as wide and vast and easy to get lost in. Home to nasty yet common forest creatures.
[/li][li]12. Leganne River [/b]
The longest river in Terrasol. Leganne River has many watermills and cottages by it.
[/li][li]13. Leganne Kingdom[/b]
Leganne Kingdom is home to most of the humans of Terrasol. Together with the Elves, they live in harmony in this kingdom. The only notable things about Leganne Kingdom is that it has the largest population of Half-elves in Melodia, and it was also home to Shayla Iara, one of the most famous half-elf warriors.
[/li][li]14. Shadow Nest (Naga, Demons, Scathians)[/b]
The Shadow Nest is aptly named, as its a kind of hole in the middle of high mountains on an island detached from the rest of Terrasol. Within the many intertwining caves live Demons and Scathians, and in the more open areas live a colony of Naga.[/li][/ul][/size]